1.7版猎人[致死射击]天赋的改动说明
This one is slightly less boisterous in nature, I'm afraid.
我恐怕,这个消息就不会象先前的那个消息(指鹰眼的改动)那么猛了。。。
The designers have deemed Mortal Shots a touch too powerful in its current form when combined with the rest of the talent changes. As such, the maximum will no longer be 50%, but rather 30% to ranged weapon critical damage. This makes the talent similar to its Rogue equivalent, Lethality, which holds the same percentage. (Mind you, this is NOT a comparison between the two classes, as they are not precisely the same and have a wealth of different abilities and strengths.)
游戏设计师认为当[致死射击](增加重击伤害50%的天赋)和其他一些新改动的天赋组合在一起时会威力过于强大。因此,现在[致命射击]不再是增加50%,而最多增加远程攻击的重击伤害的30%。这样就让这个天赋有点类似于盗贼的致死,并且也是相同的百分比。(注意,这并不是要把这2种职业作比较,很明显他们完全不同并且有着各自的能力和优势。)
Even with this change, Hunter DPS should increase in 1.7 on the whole. After reviewing the affect Mortal Shots would have when used with the other possible combination of talents, it was determined that a 50% increase in critical damage would be going too far; the new value should still be beneficial, and DPS should still increase for you on average.
就算作了这个改动之后,猎人的DPS还是会在1.7版中有整体的提升。在审视了[致死射击]和其他可能的天赋组合在一起后,还是认为增加重击伤害50%太猛了;其实30%也很不错,而且DPS还是会有所上升的。
***
这是一个坏消息,无法形容此刻的心情。。。顺便再把鹰眼的改动贴一下
《41码鹰眼天赋的改动》
(作者:ARKK)
最新消息1.7版中,41码鹰眼再也不需要20点射击天赋才能出了。这一点在英文的天赋模拟器上还没出现,不过已经有官方证实了。
原文在这里,还是BLIZZARD工作人员Caydiem:
https://forums.worldofwarcraft.c ... mp;T=576449&=1
Hawk Eye has switched places with Barrage in the Marksmanship talent tree, and another rank has been added to Barrage. This change will be in 1.7.
在射击天赋列表中,鹰眼现在和弹幕(增强多重射击和乱射的威力,2极,共10%)换了个位置。弹幕增加了一级变为3级。
这是一个好消息,也就是说41码射程和散射都要的话,再也不用24点射击天赋了。1.7版中,21点就OK。